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Post by scratch on Mar 20, 2013 8:02:06 GMT -8
Yes, yes it would. I would still prefer they lynched crys as that is who ryjae is going to be cleansing tonight, but still. Oh and from crys' latest posts, I would guess on a CS of Wrath.
I'm still expecting the lynch to be cancelled somehow.
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Post by scratch on Mar 20, 2013 8:08:53 GMT -8
vote crysTie-breaker breaker should it come to that
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Post by Guiri on Mar 20, 2013 11:20:55 GMT -8
Yay! Well done CIAS!
Who wants to claim a soul toNight? CIAS & Patricia - that would be a double lynch and a Night kill?
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Post by reaper on Mar 20, 2013 11:35:11 GMT -8
I will - just say the word
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Post by molefan1981 on Mar 21, 2013 10:39:17 GMT -8
Yeah... this game is looking very, very gastardly. Not even so much for the Cardinal Sin thing (yeah, that was me being an idiot, as usual) but for the fact that they can keep lynching even after there's no non-town power left to lynch. Combine that with the threat of recruitment even though the recruitment mechanics are completely unspecified (and, in the conventional sense, don't even exist) and the presence of non-hostile third-parties (on this board, people seem to lynch third-parties as a sort of Pavlovian response, regardless of whether it's justified). Pleonast, I actually liked this game, despite seriously sucking at it. But you can't throw out the possibility of recruitment like that, and then give the town absolutely no details as to what it refers to (seriously, I still don't know). That's potentially a game-spoiler.
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Post by Pleonast on Mar 21, 2013 11:01:13 GMT -8
I appreciate your comments, moley. I take a lot of comments into consideration when designing new games.
I was borderline on officially labeling the game "gastard", but since I don't give players any incorrect information, I did not.
As for recruitment, on a meta level, I design games so that no information can be certain, including that no player can be absolutely confirmed. I want players to make judgement calls based on evaluating other players' truthfulness, not game mechanics. Yes, that makes the game harder.
In this game, we see several times, players talked about the idea there is no regular recruitment. That they guessed there are exactly five original Devils. This indicates the game was solvable. I feel both sides had a fair chance of winning.
And we still don't know who will win. ;D
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Post by paranoia on Mar 21, 2013 12:08:41 GMT -8
Yeah... this game is looking very, very gastardly. Not even so much for the Cardinal Sin thing (yeah, that was me being an idiot, as usual) but for the fact that they can keep lynching even after there's no non-town power left to lynch. Combine that with the threat of recruitment even though the recruitment mechanics are completely unspecified (and, in the conventional sense, don't even exist) and the presence of non-hostile third-parties (on this board, people seem to lynch third-parties as a sort of Pavlovian response, regardless of whether it's justified). Pleonast, I actually liked this game, despite seriously sucking at it. But you can't throw out the possibility of recruitment like that, and then give the town absolutely no details as to what it refers to (seriously, I still don't know). That's potentially a game-spoiler. Actually, you're not third parties - you have the same wincon as the christians, so you, the pagans, and the christians are all town. This is just a really gastardly game.
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Post by molefan1981 on Mar 21, 2013 18:09:38 GMT -8
In this game, we see several times, players talked about the idea there is no regular recruitment. That they guessed there are exactly five original Devils. This indicates the game was solvable. I feel both sides had a fair chance of winning. And we still don't know who will win. ;D "They" guessed? You mean I guessed, don't you? I came up with the "seven sins, three people with each sin, plus five devils" theory on day TWO. Right after Death was offed, in fact. The thing is, it's only one of many theories that I had... and most of them were completely wrong! We should be playing against each other, not the game mechanics. For example, I posted the theory early on that there was some kind of mechanic by which the devils would recruit one night, then kill the next, and so on. With a good chance of missing (otherwise the combined recruitments / kills would be far too many). To this day I don't see what I missed that would've proven that theory wrong in-game.
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