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Post by Pleonast on Aug 27, 2012 11:42:23 GMT -8
A new thread for a new Day.
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Post by cabal3 on Aug 27, 2012 12:30:20 GMT -8
So...welcome to Day 1! And what a glorious Day it is...I hope we all survive it In case it's not apparent to anyone, I'm Suburban Plankton. So, should we take a leap and use out Secret Power Today, in order to hopefully maximize its usefulness to us? Or should we wait a bit in hopes that we can make a more educated guess as to our target's identity? I'm normally a fairly conservative player, which is why I'm tempted to say "screw that" and go for it early... --SP
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Post by cabal8 on Aug 27, 2012 15:07:23 GMT -8
FSWG here:
I dunno about the Secret Power. Am I right in thinking that we're certain to gain some information and some sort of ability from using it? But that the drawback is that we can't be very sure what type of information or abilities we'll gain due to no one giving away much on D1?
I kind of favor Number Three's idea here. Having some information is better than having none, and if we all pick very different targets we're likely to find out something about the game state that will help us plot, right?
It will also completely solve the dilemma of coming up with a fake claim.
I'm not seeing the downside, for me, of using the Secret Power... ... ...but perhaps that's because I missed the roles thread piece (http://www.giraffeboards.com/showthread.php?t=27100) where it seems to say that we're all one-shot redirectors, although that wasn't in my PM.
Hm. The doubling sounds way more useful. Due to the low probability of us picking someone who will be lynched, and the high probability of multiple Night Kills and general chaotic game state, I'm with Plankton. We should use this power sometime toDay.
What do you others think?
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Post by cabal8 on Aug 27, 2012 15:52:47 GMT -8
Oops. It was in my PM. I just kind of slipped my eyes over it. I'm probably going to have to revisit the PM five or six times to get it.
I'm still in favor of using the secret power tho.
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Post by cabal6 on Aug 27, 2012 18:39:13 GMT -8
lets' just have some fun. heh heh.
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Post by cabal9 on Aug 27, 2012 18:51:58 GMT -8
Let me make sure I'm understanding the ramifications. We can still use our subject and object blocks at Night; *or* perform whatever Night actions our doppelgänger target would perform.
This early in the game it's sort of like a little bonus role lottery; and if we don't like what we get, we cancel it.
Question: When/how can the doubling be cancelled? I.e. if my target is up for lynch (which would be redirected to me so I would die) can I cancel the doubling mid-Day?
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Post by cabal6 on Aug 27, 2012 19:14:40 GMT -8
here we go folks. that's about the hardest soft claim of vig that i can make with any credibility. folks will be gunning for my ass (should be safe today). how can we parlay unless we get some other clown to come out as vig (which pizza is probably). but if we screw with him we might get a nice power to have.
heh heh
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Post by cabal9 on Aug 29, 2012 3:56:53 GMT -8
Re: peeker's possible impending lynch:
Colby has moved his vote off of Ben, so peeker is now two votes up (1 if he votes and removes that penalty). We have another day to go, but will anyone else gather enough votes to overtake the lead? Unlikely I think.
Peeker can still post here and participate even when dead, so that's a good thing; and he will die without leaving much of a record in his posts other than confusion; that's a good thing too. It's actually not a terrible strategy to draw the lynch through penalty, if you think you're going to be an early lynch candidate anyway... Kudos if that was your cunning plan all along.
Now to our secret power. If peeker uses it Today, his lynch will be redirected to the target. but then when the target dies, it is over.
Thoughts?
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Post by cabal8 on Aug 29, 2012 10:23:46 GMT -8
I think it best to attempt to avoid the lynch of Number 6. The show is great though, and I think it will lessen peoples' suspicion of him.
I bet a bandwagon will develop, and while I'm reluctant about joining one, I could certainly vote for Scuba Ben or Wombat or a number of other players.
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Post by cabal3 on Aug 29, 2012 10:58:55 GMT -8
Well, luckily for me I'm already voting for Ben, so I can't be accused of bandwagon jumping I keep rereading the details of our Secret Power, and I'm still confused about how it actually works, so I really don't know if it would be a good idea to use it today or not...
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Post by cabal9 on Aug 29, 2012 11:43:31 GMT -8
Yes... every time I read it, something else strikes me. Such as: I was assuming that the doubling is a group secret power that one of us could use once; but now I'm reading it like we *each* get to use the power once per game.
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Post by cabal3 on Aug 29, 2012 12:06:44 GMT -8
peeker, what is your game Today? Or are you just 'winging it'? Because I'm about ready to vote for you myself...
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Post by cabal6 on Aug 29, 2012 17:34:12 GMT -8
there was and is no plan other than to create confusion. the fact that the og decides to kind of half assed enforce rules on just certain folks is what pisses me off. i mean just because pleo has been fucked so often by me shouldn't impact game design or rules. hey, it's either fucking english or not. fucking penalties on N0 before the game begins is about as fucking cogent as saying peek will get two penalty votes every fucking day because i don't like him. that's what i was railing about. i'll play it straight from here on out (maybe). and i will certainly swing with the mog against me. but if i can dodge one arfing Day that's a victory. and pizza is definitely the town vig. if i dodge toDay then he will be gunning for me toNight. let's use that information. and i apologize in advance for getting so caught up on pleo's blatant anti me rulings that i have not helped our cause. for that everyone gets a diet coke the next time you are in san antonio.
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Post by cabal6 on Aug 29, 2012 17:38:01 GMT -8
plus i have to have one of the boys removed tomorrow so i am a touch antsy.
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Post by cabal6 on Aug 29, 2012 17:45:00 GMT -8
go for it 3. honestly, with the penalty votes i am totally hosed. i truly in my heart of hearts thought that we could yuck around before the game began. that is my bad. i did not understand how selective the enforcement of provisions would be before we even started. crud, anyone who has played with me for the last 20 or so years know that i just don't do that unless in yuckle chuckle mode. matter of fact i probably have 2 of about 6 or so total edits just in this game.
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Post by cabal9 on Aug 29, 2012 18:54:31 GMT -8
No. 6, I don't see a down side to using your secret power Today... Redirect your lynch to someone else.
(I double checked with Pleo and each cabalist gets to use the power once, it is not a group power)
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Post by cabal8 on Aug 29, 2012 22:14:28 GMT -8
Shall we use the secret power, and advise each other who we choose so we don't double up?
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Post by cabal9 on Aug 30, 2012 6:39:29 GMT -8
I think there is some value in hanging back and not using the secret power until later when we can ge a better read on who to double... but what the heck, I'll go for using the group power Today. There's something very appealing about creating a lot of chaos early and up front.
If that's what the plan is then I will double SisterCoyote unless anyone has a better suggestion. (Mostly a random choice).
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Post by cabal9 on Aug 30, 2012 6:44:59 GMT -8
and oog to #6 - your procedure you mention above - i hope all goes well today.
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Post by cabal8 on Aug 30, 2012 8:55:36 GMT -8
Should someone then NOT double Scuba Ben, because the investigative power of the Witches seems to be a group power? Or is it not so, and someone *should* double Scuba? I looked at the Roles post & couldn't quite figure that out.
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Post by cabal9 on Aug 30, 2012 8:56:05 GMT -8
Now with the witch claim, should someone double Ben?
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Post by cabal3 on Aug 30, 2012 10:05:42 GMT -8
Should someone then NOT double Scuba Ben, because the investigative power of the Witches seems to be a group power? Or is it not so, and someone *should* double Scuba? I looked at the Roles post & couldn't quite figure that out. From my Cabal PM: "If you double a player with a group power, you may use the group power each Night, no matter what that group chooses." I think that means that if one of us doubles Scuba Ben, we get to use the Witch's power each Night that we don't use our own. So I think it's a no-brainer, assuming we believe Ben's claim.
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Post by cabal8 on Aug 30, 2012 10:08:53 GMT -8
I am going to activate my doppelganger to imitate guiri.
Scuba has essentially promised an investigation of me, so we'll see how this works.
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Post by cabal8 on Aug 30, 2012 10:14:36 GMT -8
Anyone else believe that Merestil might be on Scuba's team?
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Post by cabal3 on Aug 30, 2012 10:14:59 GMT -8
Furthermore,
"If the doubled player is targeted by any player, that player will be redirected to you. Conversely, if you are targeted by any player, that player will be redirected to the doubled player. Lynches will also be redirected, but not secret powers. "
So if someone tries to kill Ben, they would be redirected to one of us. But since Ben is likely going to be protected, the likely protection would be redirected as well. And should someone try to take one of us out overNight, that kill will be redirected to Ben.
Wombat and I seem to be under the most suspicion, based on number of votes, so I think one of us would be the best if we are going to double Ben Today/Tonight. We could have peeker do it Today, thus lynching Ben, but we'd get nothing else out of it and peeker would be a dead man Tomorrow at the latest anyway.
But peeker certainly should use his Secret Power today against someone, rather than lose it altogether, right? Or not right? That would 'give away' our Secret Power right off the bat, but I'm not sure how (or if) that would really hamper us. It would certainly add confusion to every power use and investigative result...
I'm not even sure if peeker is reading along now anyway, so it may be a moot point.
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