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Post by Pleonast on Aug 27, 2012 11:11:06 GMT -8
Day One
States: None
Actions: Vampire Colby11 -- hypnotize Omega Wolf vindictus to target Witch Scuba Ben. Cabalist Flying Squid with Goggles -- dopplegang Werewolf guiri.
Results: public -- peekercpa is lynched. Colby11 -- You successfully hypnotize vindictus. Flying Squid with Goggles -- You are now doubling Werewolf guiri. Each Night, if you do not use another power, you may use a Werewolf kill power. New state -- Omega Wolf vindictus must target Witch Scuba Ben. New state -- Cabalist Flying Squid with Goggles is doubling Werewolf guiri.
Win Conditions:
10 Town, 3 Witches, 3 Cabal, 5 Wolves, 2 Undead, 0 Zombies
The Town wins at any time when all four conditions are met: 10 >= 1, TRUE 1. At least one player on the Town side is alive. 5 == 0, FALSE 2. There are no living players on the Wolf side. 2 == 0, FALSE 3. There are no living players on the Undead side. 3 >= 1 or 3 == 0, TRUE 4. At least one player with the Witch role is alive, or there are no living players on Cabal side.
The Cabal wins when all four conditions are met: 3 >= 1, TRUE 1. At least one player on the Cabal side is alive. 5 == 0, FALSE 2. There are no living players on the Wolf side. 3 == 0, FALSE 3. There are no living players with the Witch role. 4. It is Day, either immediately before or immediately after the lynch and any Day actions.
The Wolves win when all three conditions are met: 5 >= 1, TRUE 1. At least one player on the Wolf side is alive. 5 >= 10 + 4, FALSE 2. The number of living players on the Wolf side is greater than or equal to the total number of living players on the Town and Cabal sides. 3. It is Day, either immediately before or immediately after the lynch and any Day actions.
The Undead win when both conditions are met: 2 + 0 >= 10, FALSE 1. The number of living players on the Undead side plus the number of Zombies is greater than or equal to the number of living players on the Town side. 2. It is Night, either immediately before or immediately after any Night actions.
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Post by Pleonast on Aug 30, 2012 11:28:18 GMT -8
Night One
States: Omega Wolf vindictus must target Witch Scuba Ben. Cabalist Flying Squid with Goggles is doubling Werewolf guiri.
Actions: Witchdoctor Giraffe enchants Witch Scuba Ben. Magician KidVermicious redirects to Vicar Askthepizzaguy. Magician BillMc redirects to Vicar Askthepizzaguy. Vampire Colby11 kills Witchdoctor Giraffe. Cabalist Flying Squid with Goggles kills Detective Merestil Haye. Necromancer Red Skeezix zombifies peekercpa. Werewolf Nesta kills Witchdoctor Inner Stickler. Warlock Polluxo enchants Werewolf guiri. Witch Septimus Protects Witch Scuba Ben. Witch Sister Coyote Investigates Magician KidVermicious. Witchdoctor Inner Stickler enchants Witch Scuba Ben. Cabalist Suburban Plankton will subject-block Witch Scuba Ben.
Results: Colby11 -- You kill Giraffe. Giraffe -- You are dead. Let me know if you want to be spoiled. Red Skeezix -- You zombify peekercpa. You have one Zombie in total. Flying Squid with Goggles -- You kill Merestil Haye. Merestil Haye -- You are dead. Let me know if you want to be spoiled. Nesta -- You kill Inner Stickler. Inner Stickler -- You are dead. Let me know if you want to be spoiled. Witch Sister Coyote -- KidVermicious is Town. public -- Inner Stickler, Giraffe and Merestil Haye are dead. peekercpa is a Zombie.
Win Conditions:
7 Town, 3 Witches, 3 Cabal, 5 Wolves, 2 Undead, 1 Zombies
The Town wins at any time when all four conditions are met: 7 >= 1, TRUE 1. At least one player on the Town side is alive. 5 == 0, FALSE 2. There are no living players on the Wolf side. 2 == 0, FALSE 3. There are no living players on the Undead side. 3 >= 1 or 3 == 0, TRUE 4. At least one player with the Witch role is alive, or there are no living players on Cabal side.
The Cabal wins when all four conditions are met: 3 >= 1, TRUE 1. At least one player on the Cabal side is alive. 5 == 0, FALSE 2. There are no living players on the Wolf side. 3 == 0, FALSE 3. There are no living players with the Witch role. 4. It is Day, either immediately before or immediately after the lynch and any Day actions.
The Wolves win when all three conditions are met: 5 >= 1, TRUE 1. At least one player on the Wolf side is alive. 5 >= 7 + 3, FALSE 2. The number of living players on the Wolf side is greater than or equal to the total number of living players on the Town and Cabal sides. 3. It is Day, either immediately before or immediately after the lynch and any Day actions.
The Undead win when both conditions are met: 2 + 1 >= 7, FALSE 1. The number of living players on the Undead side plus the number of Zombies is greater than or equal to the number of living players on the Town side. 2. It is Night, either immediately before or immediately after any Night actions.
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Post by Pleonast on Aug 31, 2012 15:03:46 GMT -8
Day Two
States: Omega Wolf vindictus must target Witch Scuba Ben. Cabalist Flying Squid with Goggles is doubling Werewolf guiri.
Actions: Vicar Askthepizzaguy -- blesses Giraffe. Cabalist Wombat99 -- doppelgang Witch Scuba Ben. Vampire Colby11 -- hypnotizes Witch Septimus to kill.
Results: public -- Colby11 is lynched. peekercpa was Cabal. Wombat99 -- You are now doubling Witch Scuba Ben. Each Night, if you do not use another power, you may use a Witch protect or investigate power. Colby11 -- You successfully hypnotize Septimus. Also, you are dead. Let me know if you want to be spoiled. New state -- Giraffe is blessed. New state -- Cabalist Wombat99 is doubling Witch Scuba Ben. New state -- Witch Septimus must kill.
Win Conditions:
7 Town, 3 Witches, 3 Cabal, 5 Wolves, 1 Undead, 1 Zombies
The Town wins at any time when all four conditions are met: 7 >= 1, TRUE 1. At least one player on the Town side is alive. 5 == 0, FALSE 2. There are no living players on the Wolf side. 1 == 0, FALSE 3. There are no living players on the Undead side. 3 >= 1 or 3 == 0, TRUE 4. At least one player with the Witch role is alive, or there are no living players on Cabal side.
The Cabal wins when all four conditions are met: 3 >= 1, TRUE 1. At least one player on the Cabal side is alive. 5 == 0, FALSE 2. There are no living players on the Wolf side. 3 == 0, FALSE 3. There are no living players with the Witch role. 4. It is Day, either immediately before or immediately after the lynch and any Day actions.
The Wolves win when all three conditions are met: 5 >= 1, TRUE 1. At least one player on the Wolf side is alive. 5 >= 7 + 3, FALSE 2. The number of living players on the Wolf side is greater than or equal to the total number of living players on the Town and Cabal sides. 3. It is Day, either immediately before or immediately after the lynch and any Day actions.
The Undead win when both conditions are met: 1 + 1 >= 7, FALSE 1. The number of living players on the Undead side plus the number of Zombies is greater than or equal to the number of living players on the Town side. 2. It is Night, either immediately before or immediately after any Night actions.
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Post by Pleonast on Sept 5, 2012 12:37:34 GMT -8
Night Two
States: Giraffe is blessed. Omega Wolf vindictus must target Witch Scuba Ben. Witch Septimus must kill. Cabalist Flying Squid with Goggles is doubling Werewolf guiri. Cabalist Wombat99 is doubling Witch Scuba Ben.
Actions: Magician BillMc -- redirects to Omega Wolf vindictus. Cabalist Flying Squid with Goggles -- kills Witch SisterCoyote. Cabalist Wombat99 -- investigates Magician BillMc. Necromancer Red Skeezix -- zombify Colby11. Warlock Polluxo -- enchant Warlock Polluxo. Magician KidVermicious -- redirects to Witch SisterCoyote. Witch SisterCoyote -- investigates Werewolf guiri. Witch Scuba Ben -- protects Vicar Askthepizzaguy. Cabalist Suburban Plankton -- subject-blocks Necromancer Red Skeezix. Werewolf Nesta -- kills Witch SisterCoyote.
Results: Flying Squid with Goggles -- You fail to kill SisterCoyote. Nesta -- You kill SisterCoyote. SisterCoyote -- guiri is Cabal. Also, you are dead. You may use your secret power starting on Day Four. Wombat99 -- BillMc is Wolf. Red Skeezix -- You fail to zombify Colby11. You have 1 Zombie in total. public -- SisterCoyote is dead. Inner Stickler, Giraffe and Merestil Haye were all Town.
Win Conditions:
6 Town, 2 Witches, 3 Cabal, 5 Wolves, 1 Undead, 1 Zombies
The Town wins at any time when all four conditions are met: 6 >= 1, TRUE 1. At least one player on the Town side is alive. 5 == 0, FALSE 2. There are no living players on the Wolf side. 1 == 0, FALSE 3. There are no living players on the Undead side. 2 >= 1 or 3 == 0, TRUE 4. At least one player with the Witch role is alive, or there are no living players on Cabal side.
The Cabal wins when all four conditions are met: 3 >= 1, TRUE 1. At least one player on the Cabal side is alive. 5 == 0, FALSE 2. There are no living players on the Wolf side. 2 == 0, FALSE 3. There are no living players with the Witch role. 4. It is Day, either immediately before or immediately after the lynch and any Day actions.
The Wolves win when all three conditions are met: 5 >= 1, TRUE 1. At least one player on the Wolf side is alive. 5 >= 6 + 3, FALSE 2. The number of living players on the Wolf side is greater than or equal to the total number of living players on the Town and Cabal sides. 3. It is Day, either immediately before or immediately after the lynch and any Day actions.
The Undead win when both conditions are met: 1 + 1 >= 6, FALSE 1. The number of living players on the Undead side plus the number of Zombies is greater than or equal to the number of living players on the Town side. 2. It is Night, either immediately before or immediately after any Night actions.[/quote]
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Post by Pleonast on Sept 11, 2012 6:51:36 GMT -8
Day Three
States: Giraffe is blessed. Omega Wolf vindictus must target Witch Scuba Ben. Witch Septimus must kill. Cabalist Flying Squid with Goggles is doubling Werewolf guiri. Cabalist Wombat99 is doubling Witch Scuba Ben.
Actions: Vicar Askthepizzaguy -- blesses Inner Stickler. Cabalist Suburban Plankton -- doppels Necromancer Red Skeezix.
Results: public -- BillMc is lynched. Colby11 was Undead. peekercpa was a Cabalist. BillMc -- You are dead. Let me know if you want to be spoiled. Suburban Plankton -- You are now doubling Necromancer Red Skeezix. Each Night, if you do not use another power, you may use a Necromancer zombify power. new state -- Cabalist Suburban Plankton is doubling Necromancer Red Skeezix.
Win Conditions:
5 Town, 2 Witches, 3 Cabal, 5 Wolves, 1 Undead, 1 Zombies
The Town wins at any time when all four conditions are met: 5 >= 1, TRUE 1. At least one player on the Town side is alive. 5 == 0, FALSE 2. There are no living players on the Wolf side. 1 == 0, FALSE 3. There are no living players on the Undead side. 2 >= 1 or 3 == 0, TRUE 4. At least one player with the Witch role is alive, or there are no living players on Cabal side.
The Cabal wins when all four conditions are met: 3 >= 1, TRUE 1. At least one player on the Cabal side is alive. 5 == 0, FALSE 2. There are no living players on the Wolf side. 2 == 0, FALSE 3. There are no living players with the Witch role. 4. It is Day, either immediately before or immediately after the lynch and any Day actions.
The Wolves win when all three conditions are met: 5 >= 1, TRUE 1. At least one player on the Wolf side is alive. 5 >= 5 + 3, FALSE 2. The number of living players on the Wolf side is greater than or equal to the total number of living players on the Town and Cabal sides. 3. It is Day, either immediately before or immediately after the lynch and any Day actions.
The Undead win when both conditions are met: 1 + 1 >= 5, FALSE 1. The number of living players on the Undead side plus the number of Zombies is greater than or equal to the number of living players on the Town side. 2. It is Night, either immediately before or immediately after any Night actions.
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Post by Pleonast on Sept 11, 2012 14:22:53 GMT -8
Night Three
States: Giraffe is blessed. Omega Wolf vindictus must target Witch Scuba Ben. Witch Septimus must kill. Cabalist Flying Squid with Goggles is doubling Werewolf guiri. Cabalist Wombat99 is doubling Witch Scuba Ben. Cabalist Suburban Plankton is doubling Necromancer Red Skeezix.
Actions: Necromancer Red Skeezix -- zombify Giraffe. Magician KidVermicious -- redirects to Werewolf babale. Cabalist Flying Squid with Goggles -- kills Witch Septimus. Witch Septimus -- protects Witch Scuba Ben. Cabalist Wombat99 -- investigates Warlock Polluxo. Warlock Polluxo -- enchants Vicar Askthepizzaguy. Werewolf nesta -- kills Vicar Askthepizzaguy. Cabalist Suburban Plankton -- object-blocks Cabalist Wombat99.
Results: Red Skeezix -- You fail to zombify Giraffe. Flying Squid with Goggles -- You kill Septimus. Septimus -- Instead of protecting Scuba Ben, you are compelled to kill them. You succeed. Also, you are dead. Wombat99 -- Polluxo is Town. Also, you are dead. nesta -- You kill Askthepizzaguy. Askthepizzaguy -- You are dead. public -- Askthepizzaguy, Septimus and Wombat99 are dead. SisterCoyote was Town. Inner Stickler and Giraffe were Witchdoctors. Merestil Haye was a Detective. Also, the Wolves have won. Congratulations to vindictus, gnarlycharlie, guiri, babale and nesta!
Win Conditions:
3 Town, 1 Witches, 2 Cabal, 5 Wolves, 1 Undead, 1 Zombies
The Town wins at any time when all four conditions are met: 3 >= 1, TRUE 1. At least one player on the Town side is alive. 5 == 0, FALSE 2. There are no living players on the Wolf side. 1 == 0, FALSE 3. There are no living players on the Undead side. 1 >= 1 or 2 == 0, TRUE 4. At least one player with the Witch role is alive, or there are no living players on Cabal side.
The Cabal wins when all four conditions are met: 2 >= 1, TRUE 1. At least one player on the Cabal side is alive. 5 == 0, FALSE 2. There are no living players on the Wolf side. 1 == 0, FALSE 3. There are no living players with the Witch role. 4. It is Day, either immediately before or immediately after the lynch and any Day actions.
The Wolves win when all three conditions are met: 5 >= 1, TRUE 1. At least one player on the Wolf side is alive. 5 >= 3 + 2, TRUE 2. The number of living players on the Wolf side is greater than or equal to the total number of living players on the Town and Cabal sides. 3. It is Day, either immediately before or immediately after the lynch and any Day actions.
The Undead win when both conditions are met: 1 + 1 >= 3, FALSE 1. The number of living players on the Undead side plus the number of Zombies is greater than or equal to the number of living players on the Town side. 2. It is Night, either immediately before or immediately after any Night actions.
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