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Post by Pleonast on Jul 16, 2008 11:26:53 GMT -8
Comments for Night Three
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Post by Pleonast on Jul 16, 2008 11:32:47 GMT -8
Another mod-kill, and Town again.
CatInASuit now has a killer to point to, which likely means another unanimous lynch. Although these seem to favor the Town, they're not getting much information from the lynches themselves. The Town is probably overconfident about its position. I hope the scum factions don't lose hope, because they still have chances.
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Post by hoopyfrood on Jul 16, 2008 11:52:03 GMT -8
I was enjoying DiggitCamera's hounding of CIAS that if he returned vampire she was going to vote for him.
After all, the wolves knew it wasn't a vampire that killed Roosh.
As far as the mod-kill, at least it was a role who was going to likely suicide, but you still don't want modkills because they leave even less information than unanimous votes. At least you can get some discussion out of unanimous votes.
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Post by hoopyfrood on Jul 16, 2008 11:58:03 GMT -8
Another thing, I assume these boards will pick up after Dawn, once it's revealed that no one is coming back to life so people will begin to ask for spoiler access.
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Post by squiddy on Jul 16, 2008 11:59:40 GMT -8
Well, at least I get to stay on my team as a brainless Zombie Bartender.
I actually cackled with glee, out loud, when reading the role list. Amazing stuff, when you know what's actually going on. As it turns out, I should have kept with the Warlock claim. I think Hockey would have outed herself to protect me, and out Nanook.
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Post by Pleonast on Jul 16, 2008 12:07:23 GMT -8
Dio-squid, did you see the Cabal block target from Night Two? You wouldn't have killed even if you had submitted a target. Which is why Nanook false-investigated you. They figured they had blocked you when the kill count was so low. He was very close to calling you Undead, too. That would've really panicked the Witches.
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Post by Pleonast on Jul 16, 2008 12:20:38 GMT -8
Ha! NAF just submitted his kill target (see orders thread): dotchan. Bye-bye Undead chances!
But... the Seer Koldanar knows dotchan is the Necro. He may claim ToNight to put the info out there, in case he's killed. Thus inadvertantly helping the Undead.
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Post by squiddy on Jul 16, 2008 21:18:07 GMT -8
Ha! NAF just submitted his kill target (see orders thread): dotchan. Bye-bye Undead chances! But... the Seer Koldanar knows dotchan is the Necro. He may claim ToNight to put the info out there, in case he's killed. Thus inadvertantly helping the Undead. Not counting on that, really. But if I had to put my hopes on one player, NAF would be one of them. Funny, I don't think I'd feel so good if I were relying on storyteller. story, along with JSexton and some other top tier players from the start of our Mafia playing days are too high-profile risk targets to potentially make it to an end-game. Players like Rysto, ShadowFacts, and NAF have kept slightly lower on the lists of "These are the players that need to be killed or investigated in the first few days", but are still crafty enough to sway people. Then again, with both the Witches, a Detective, and a Seer still in play, I can't see how the Town manages to lose this one. Everyone's going to get investigated in the time it takes to take care of even the most obvious of targets.
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Post by hoopyfrood on Jul 17, 2008 4:09:55 GMT -8
CIAS
*Ding* *Ding* *Ding*
I've said it before and I'll say it again, CIAS is still the best player town has right now. I truly am surprised no one's tried to whack him. Maybe the various factions were waiting for another faction to do it, or they were (rightly so) scared that he'd be warlocked. (Along those lines, it's nice to see that Santo made a good choice on his power the night he got vigged. I am correct in my belief that night powers still go off even if you get whacked that night, right?)
And speaking of the vig, OAOW makes a good point. If Redwing dropped out due to frustration of his night 1 actions, he shouldn't have. Sure, he'd likely be dead tonight since no one has any reason to block his kill, and along the same line, there's no reason any side would target him for whacking tonight, but it beats the guaranteed mod kill which doesn't help town at all.
It's too bad, really. From what I understand this was his first game.
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Post by Pleonast on Jul 17, 2008 6:29:54 GMT -8
The Wolves didn't believe CIAS's claim at first. Thought he was a Vampire. Now they know he's for real, but are afraid of the Witchdoctor or Warlock enchanting him. Stupid! A Detective is the anti-Wolf role. If there are no Vampire kills, the Detective can find them faster than the Wolves can eat the Town. The Wolves have the numbers to throw away a few lives. A Detective is definitely worth it.
I'm not sure what happened to Redwing. I didn't get any responses from the warning PMs I send out for reminders. I think he was overwhelmed by the game. At the very least, he should have avoided the mod-kill. He then should have claimed Vig ToNight. Even if he ended up self-killing, at least the Town would know that there was a Vig, making it harder for scum to false claim the role.
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Post by hoopyfrood on Jul 18, 2008 6:19:21 GMT -8
And our seer is once again going to find scum (barring a very unlikely block from cabal, and a slightly less unlikely kill attempt).
I really think Koldanar is going to come out either toMorrow or the next day. I know the "detective" role in mafia is better used to confirm town than to out scum (interesting how the actual Detective in this game has the purpose of outing scum), but with that many scum discovered, and the fact that he will essentially cause the undead to lose, he's got important information that would hurt town dramatically if it gets lost.
The only problem I see is that town is already acting lazy since so many scum are being outed, Koldanar is going to give them an embarrassment of riches, and they're not going to have much information going into the late part of mid-game and endgame.
Town doesn't seem to realize that a wolf is not in of itself dangerous. You don't have to lynch an outed wolf since unless all wolves are exposed, the wolves will still kill. You kill a wolf, someone will take his place as killer. It's that simple. And you're not going to get the Omega, because the Wolves would be stupid to have the Omega do any killing (unless she's the only one left alive). Also, outed wolves are prime block targets for cabal. Because wolves will kill cabal just as much as town. So out a wolf, and let cabal block it while you spur discussion on an actual lynch target. This will give you information both from posts and votes. This will give you a record to look back on in the later Days. I think this was what Oredigger was driving at, but not doing a very good job of explaining. Killing the scum in hand is never a bad strategy, but it isn't always the best, particularly if you will have nothing to go on later. A little sacrifice from town in the early stages can have big payoff in the later stages.
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Post by Pleonast on Jul 18, 2008 7:12:04 GMT -8
And our seer is once again going to find scum (barring a very unlikely block from cabal, and a slightly less unlikely kill attempt). At this moment, the cabal is trying to decide between blocking Koldanar or dotchan. They're leaning toward dotchan, because they think Koldanar is too Witchy.
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