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Post by Pleonast on Mar 31, 2011 11:05:54 GMT -8
Chat away.
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Post by mutineer2 on Mar 31, 2011 12:33:06 GMT -8
Awesome. We have XO and Doctor, plus glowacks in position to move up. Would it be ridiculous to have Tex cast some doubt on Red and see if town pushes to move glowacks up? I think the general consensus among the town is that glowacks is less suspicious than Red, and I can't help but think that the town would be more likely to trust an unconfirmed Doctor that they chose than one who wound up there after a double night kill that included the captain.
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Post by mutineer4 on Mar 31, 2011 16:41:37 GMT -8
01. fluiddruid - Captain 02. TexCat - Executive Officer 03. Idle Thoughts - Chief of Security 04. Inner Stickler - Head of Engineering 05. Red Skeezix - Ship's Doctor 06. glowacks 07. fubbleskag 08. Crackrat 09. Stanislaus 10. NAF1138 11. peekercpa - Brig
3 mostly-confirmed town, plus peeker.
We need to see whether Red was seen last night or not. I suggest that if peeker announces Red interacted with Normal, Red investigates glowacks if not already brigged/demoted. That way it looks like scum trying to push doctor results into the person being investigated. If they brig Red and lynch fluid, then glowacks is engineer and a confirmed fubbleskag is getting his Loyal result.
We also probably want to have Tex do a promotion so that a confirmed town doesn't end up engineer, mainly because the only unconfirmed near the spot is us, but as I pointed out on the main thread that needs to wait until we're more certain of what's going on.
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Post by mutineer4 on Mar 31, 2011 17:02:01 GMT -8
I don't think I have much choice in my votes. 3 confirmed town and myself leaves 7. NAF not playing leaves 6. Having made somewhat confident decisions that peeker and fluid are not scum leaves 4: the other three of us and Stanislaus. I'm probably going to need to see a good case against fluid or peeker to change my votes off those 4, or be convinced to vote for NAF or a confirmed. I'm really worried this game is totally dead.
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Post by mutineer3 on Apr 1, 2011 12:30:20 GMT -8
I'm not sure what's going on with no one talking over there. I'm probably not going to vote until the last minute and then vote for which ever townie it looks like we can get lynched, and which ever scum are not in trouble.
Perhaps we will have a no lynch if no one gets up to 6 votes? Not a good as a townie lynch, but heck I'd take it.
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Post by mutineer4 on Apr 2, 2011 11:11:14 GMT -8
They only need 5 votes since there are only 10 voters currently, but I can imagine them not finding enough votes if we don't help them out. I'm going to try to delay my votes as long as I can to not bring heat down on Crackrat and Tex since I don't see myself justifying not voting for them. Someone that's voted for fluiddruid please make a good case, as I'm going to be difficult to persuade in that direction.
I may be helping them out with my most recent post about keeping an unconfirmed in the brig; I just hope it's not taken as a scum ploy because it's honestly what I think the town needs to do. I did it mainly because I wanted something to say while waiting for peeker's engineering report.
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Post by mutineer3 on Apr 2, 2011 21:12:59 GMT -8
Normal made a pretty good case on fluid. I'll see if I can reconstitute on Monday. And where the heck is peeker?! I'm getting worried that something has happened to him; he's almost always around on the weekends.
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Post by mutineer1 on Apr 3, 2011 10:54:05 GMT -8
If people follow the plan I outlined in the game thread, we will win.
If inner is demoted to get the doc result, then I'll be head of engineering tonight, watching inner of course.
As long as the lynchee comes from the non officer pool and not us it will look like this:
01. fluiddruid - Captain 02. TexCat - Executive Officer 03. Idle Thoughts - Chief of Security 04. Red Skeezix - Head of Engineering 05. Inner Stickler - Ship's Doctor 06. glowacks 07. fubbleskag 08. Crackrat 09. Stanislaus/NAF 10. peekercpa - Brig
We kill fluid tonight:
01. TexCat- Captain 02. Idle Thoughts - Executive Officer 03. Red Skeezix - Chief of Security 04. Inner Stickler - Head of Engineering 05. glowacks - Ship's Doctor 06. fubbleskag 07. Crackrat 08. Stanislaus/NAF 09. peekercpa - Brig
Then tomorrow we control both the tie breaker and brig. And it's 4-4. We brig stanislaus/NAF for the win, or if Idle gets in quick with a demote, we vote so that town is lynched and we win.
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Post by mutineer4 on Apr 4, 2011 14:00:44 GMT -8
I think fluid is our best bet to get lynched outside of peeker; after I found the "If I'm wrong, lynch me" quote, I almost cackled in glee.
As much as I've talked about needing to brig someone on the main thread, if we do get to the point where the only place I can switch votes to save Crackrat is to peeker I won't risk it; all they have to do is poke NAF and get him to vote for me and we're completely screwed. I'll be available to do any last minute vote changes for other auto-win scenarios though.
--
A possible set back in the above plan is that if fluid does not issue an arrest order for peeker, if Idle sees what's going on he can potentially promote Red and release peeker before Tex can issue an arrest order. Idle's not voting for peeker, so it's strange that he didn't release him; I guess he might not realize he can.
An actual auto-win scenario is if they lynch fluid, Tex kills Idle, Red kills Inner Stickler, Crackrat hacks to #3:
1. Red Skeezix 2. glowacks 3. Crackrat
They can't stop us from releasing Tex, and we are 4-4 with tiebreaker even with peeker released.
If they mislynch someone other than fluid, we can grab 2 of the top 3, but we can't remove all three town and put Crackrat at the top. We'd have to take #2 and #3 and hope fluid doesn't issue an arrest order for Tex fast enough.
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Post by mutineer4 on Apr 5, 2011 7:08:26 GMT -8
I definitely see Tex getting lynched tomorrow if the Crackrat lynch goes through.
If we get everyone's vote up on fluid and no one else on Crackrat, I think I can switch off Crackrat at the last minute to get fluid lynched and we set up our win force. But that depends on Crackrat getting his vote in for fluid and Tex voting for 4. Just have to wait and see whether you guys are active or not.
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Post by mutineer3 on Apr 5, 2011 7:38:53 GMT -8
I am definitely going to get my last 2 votes in. I am trying to wait until last minute to see if I can save crackrat and myself.
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Post by mutineer4 on Apr 5, 2011 7:45:52 GMT -8
Given how strongly it looks, given today's votes and the vote patterns, like a Crackrat lynch will mean Tex will be lynched toMorrow I strongly suggest that Tex not actually move anyone so we can kill inner stickler as engineer. If Tex remains unbrigged, we can also kill Fubbleskag, who would be 100% confirmed, instead of Idle, who has now drawn suspicion from someone other than me.
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Post by mutineer4 on Apr 5, 2011 7:50:11 GMT -8
It's going to come down to whether Crackrat shows up to vote or not, assuming peeker and NAF don't vote either.
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Post by mutineer3 on Apr 5, 2011 8:28:42 GMT -8
I think I will demote Inner. With RedSk as engineer we can kill whoever we want freely, and I think it leaves a few more options for us.
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Post by mutineer4 on Apr 5, 2011 8:45:04 GMT -8
With Inner Stickler as engineer, we just kill him and whoever else we want. It's very good for us for a confirmed to be engineer. A town reason to not demote Inner is that if you or fluid get lynched, Inner will end up back as engineer.
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Post by mutineer4 on Apr 5, 2011 8:48:11 GMT -8
We can't kill whoever we want freely with Red as engineer, as Red will have to be watching someone. We really don't want any more suspicion on Red than we already have. We really want there to be confirmed engineers so we don't worry about whether we kill them or not.
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