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Post by Pleonast on Sept 5, 2012 11:13:14 GMT -8
Same as last Night.
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Post by wolf5 on Sept 5, 2012 11:24:51 GMT -8
Nesta, you want to kill someone toNight? At least you didn't get a penalty vote.
There are two witches claimed and one confirmed townie, who to kill??? Polluxo? Or KidV? Or take the risk with one of the witches? I think I prefer the kill with the greatest chance of being successful...
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Post by wolf1 on Sept 5, 2012 11:47:05 GMT -8
We want to kill anyone we think might be a freemason. Keep in mind once targeted, I'm screwed.
KidV is likely scottsman. Polluxo is a good choice for the kill. Let the Cabal kill the witches.
I'm dead tomorrow unless we are super lucky. I will simply say I got no freemason handshake, and I attempted to shake hands with KidV. If KidV is freemason, that gives us an out.
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Post by wolf5 on Sept 5, 2012 11:48:05 GMT -8
cabal can't kill, just the vampire...
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Post by wolf1 on Sept 5, 2012 14:24:55 GMT -8
Oh right only redirect. Damn.
I'm pretty much done for at the end of the day.
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Post by wolf2 on Sept 5, 2012 20:25:48 GMT -8
At least you lived for another Day (probably). But yeah, your chances are slim.
It's possible there aren't any masons in this game. Pleo did have to cut a few players, and he might have cut the masons from town. There's a smaller chance that all masons were killed last Night.
If I'm reading the rules correctly any masons that were around for EOD probably already know your claim was false. That is, if they can change their handshake anytime before EOD and results are giving at EOD.
Think it would be worth one of us also claiming mason to back vindictus if no one counters quickly? I'm bad with false claims, but I could give it a go. Maybe we lose two players, but if there aren't any masons out there it might keep us around until endgame.
I'll do the kill tonight. The detective is probably still out there. If so I think they might have pushed colby hard if he was a killing role. No one breadcrumbed me, so I doubt I was seen last Night, but just in case I should keep doing the kills.
I would like to see one of the witches dead to get rid of the dual power, but it's risky. I think KidV could be the scottsman, and if so our killer would be outed. If gnarly were around I think using his block-kill on KidV might be a good call.
I agree Polluxo might be a good target, but simply because he seems a solid, townish player to me. Is there another reason I missed? If we don't go with a witch I think we should be aiming for the detective or seer. I wish I had time to go look for evidence, but I need to get some sleep. I'll be able to chime in tomorrow morning (CDT) but won't be around for EON. I should be able to be more active in the game Tomorrow.
ETA: I think maybe I am reading the rules incorrectly. Do you think a mason handshake gets an immediate result, and not at EOD? If so, then I guess any masons out there that blew their handshake early will need to do it first thing Tomorrow.
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Post by wolf5 on Sept 6, 2012 1:08:14 GMT -8
Actions resolve simultaneously at the end of each cycle so yeah, any living freemasons already know you're not one of them. As you say, there's a decent chance that there are no freemasons.
By (probably incorrect) process of elimination, either a witch died last Night (MHaye or Inner) or the third witch is SisterCoyote - there's no other option (until someone shows me one). Her D2#4 seemed protective of Septimus - if she's a witch, she knew KidV was town but voting a fellow witch and so she dismissed the case immediately. On D1 she voted Peeker to save the witch, sure that Peeker wasn't one.
So, if we don't want to kill a witch, that leaves: squid, red, bill, wombat, suburban and polluxo. In theory we're missing a vampire (there was a 3rd kill last Night), a necromancer (there was a zombie this morning), at least one more Cabal - 3-4 bad guys among the 10 unknown (6 alive, 4 dead). I'll see if I can find anything in the posts of those 6.
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Post by wolf2 on Sept 6, 2012 6:51:18 GMT -8
The Day vs Night action slip is unfortunate. That would hurt one of us backing him up, though it's probably not insurmountable. Today might be a quick hammer.
Interesting thought on SisterC. If we want to try for a witch she would be a good target. If not I'm fine with Pollux.
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Post by wolf1 on Sept 6, 2012 7:10:42 GMT -8
Sokay I was likely going down anyways. I can paper over the freemason slip pretty easily, it's just a mistake in those terms.
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Post by wolf2 on Sept 6, 2012 8:28:50 GMT -8
I won't be online again until this evening.
FTR, I'm fine with whoever you decide to kill, and being the killer if that's what you want -- unless you think it would be better for vindictus to do it since he's probably going down anyway.
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Post by Pleonast on Sept 6, 2012 8:40:02 GMT -8
I'll check back later to see what the order is. Please make it obvious.
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Post by wolf5 on Sept 6, 2012 9:06:54 GMT -8
I'm still re-reading but since it looks unlikely that killing a mason will help vindictus, let's just hope there are no masons and kill one of sister coyote, pizza or kidv. I'd suggest sister coyote, I linked her to septimus on D1 and feel it's possible she's a witch...
Please feel free to change or question this:
Nesta kills sister coyote
Just in case vindictus is blocked or redirected...
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Post by Pleonast on Sept 6, 2012 12:48:39 GMT -8
Nesta kills sister coyote Got it.
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