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Post by Pleonast on Sept 6, 2012 13:26:55 GMT -8
Another fine Day for the Wolves.
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Post by wolf5 on Sept 6, 2012 13:36:14 GMT -8
I wonder if the lack of a 3rd kill means Colby really was the Vig? And unless Pizza guessed right and there was a double-up on sistercoyote, what happened to the necromancer and vampire? No kill, no zombie?
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Post by wolf1 on Sept 6, 2012 13:48:37 GMT -8
Colby was certainly the vig, I bought that for sure. Double up on sister coyote. Blocked necormancer? Not sure. Hopefully all other freemasons are dead.
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Post by wolf1 on Sept 6, 2012 16:30:35 GMT -8
Well if all the free-masons are dead or not active, if we could only get our other 2 teammates on board we could win with a single mislynch. Based on the fact that there wasn't a zombie conversion I think that means the vicar chose correctly (ATPG).
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Post by wolf1 on Sept 6, 2012 17:37:23 GMT -8
Towns outnumbered by opposing factions.
Let's say Cabal had 4 people. Undead 2. We have 5. Out of 16 people that's 11. So 5 left, septimus, kidv, scuba are town. ATPG could be clever necromancer (and not have turned an undead this turn), but he's probably vicar. That's 4. That leaves 1 person left as town, 2 if sistercoyote was cabal/undead.
BillMc is Cabal, I'll put money on it. But we need to get cabal + town down to to below 5 to win, and GC and BB are persona non operating, which sucks. We need to start eliminating townies at this point. We need to lynch cabalists. I think the cabal stuck their neck out for peeker. FSwG is scum, we need to figure out how to kill him.
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Post by wolf2 on Sept 6, 2012 17:48:18 GMT -8
Last Night's result:
You kill SisterCoyote.
Very possibly a double-up. Based on interactions she was likely the unclaimed witch. If it was a double-up then that would pretty much confirm colby was the vig.
I really hope the detective isn't out there or I'm going to be outed Tomorrow.
Vindictus, what are your thoughts on one of us claiming mason to back you up? I would be willing to, and even have a not around at EOD alibi to fall back on for not confirming you until EOD Today. Of course, if I get outed by the detective, or either of us goes down for another reason, we will drag the other with us.
I won't claim mason unless you want me to, and it might be better if one of the others shows up to do it. Thoughts?
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Post by wolf8 on Sept 7, 2012 4:41:14 GMT -8
sorry for being away AGAIN. internet at home was bad and that's where i usually get on. it's fixed now so barring any more issues, my participation will be around often.
can anyone summarize the action while i catch up? thanks.
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Post by wolf1 on Sept 7, 2012 7:13:45 GMT -8
I don't think anyone needs to claim mason, I think they are all dead (yeah!). I think the detective is dead.
GC - good to have you back, lots of dead town, 1 dead cabal, 1 unknown. We are in good shape but everyone is going to need to think of a good cover role of some sort. Freemason is a possibility BUT I've eliminated GC from that by claiming he's not a FM. Those 3 dead town roles will flip tomorrow morning.
Ideally we want one of us not to get killed, but, GC or BB is likely to go down because of those penalty votes. I'd be happy with GC surviving given he's back and our alpha. We need a solid block-kill tonight.
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Post by wolf1 on Sept 7, 2012 7:14:02 GMT -8
Wait, GC, what is your day power as alpha again?
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Post by wolf1 on Sept 9, 2012 10:07:47 GMT -8
And we are all alone again...
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Post by wolf5 on Sept 9, 2012 10:39:10 GMT -8
The wolf secret power is to track a player and see who that player interacts with, who interacts with the player, and who each of the interactors and interactees interact with- basically a map of actions as long as the connection continues. The Alpha can use it during the Day and again each Night, but only the alpha and so we haven't used it yet!
I'm following along but need more than a few minutes to respond to KidV - I expect to have some time to catch up tonight. If we can get anyone else lynched, anyone, we're doing pretty great considering...
If I can hold off till toMorrow, I plan to claim Detective if it's still available, and will accuse someone as the killer of SisterCoyote... What do you think?
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Post by wolf1 on Sept 10, 2012 12:45:15 GMT -8
Can you put in your unblockable kill order early? We need to kill one of those witches to slow them down.
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Post by wolf5 on Sept 10, 2012 12:49:02 GMT -8
Who? Gnarly is the alpha and is the only one who can use the unblockable kill and even then it will only work on a witch if they're self-protecting, not if they're being protected by another witch.
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Post by wolf1 on Sept 10, 2012 17:51:58 GMT -8
Sorry I was talking to Charlie. We need to kill a Cabalist, I say Red Skeezix.
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Post by wolf2 on Sept 11, 2012 6:44:30 GMT -8
Polluxo could be breadcrumbing me in post D3.153, so possibly the detective:
Guess we'll find out when (if?) colby flips town.
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Post by wolf5 on Sept 11, 2012 10:44:07 GMT -8
20 minutes left, fingers crossed they don't extend the Day and that Bill is not undead...
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Post by wolf5 on Sept 11, 2012 12:04:11 GMT -8
Yay! Still five of us!
Vindictus and gnarly, sorry about the bus votes.
Nesta and gnarly, is there something we can do to make you stay around? 3 ifs: If we all survive the Night, if we kill a non-undead, and if we manage to escape the lynch toMorrow, we've won the game.
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